EDNexus — commander console for Elite Dangerous

A single, does-it-all commander console for Elite Dangerous — built to replace the sprawl of separate market, route, exobiology, colonisation, and materials tools with one cross-platform app.

How it works

EDNexus works off the game's own data. A watcher tails the journal (Journal.*.log) and the sidecar status files (Status.json, Cargo.json, Market.json, …), turns them into a typed event stream, and folds that into a single live commander state that every feature reads from.

Built for the desktop

.NET 10

Cross-platform — Windows, Linux, and macOS.

Avalonia 12

Native-feeling desktop UI across every supported OS.

CommunityToolkit.Mvvm

Clean, testable view models behind the dashboard.

Community data, on your terms

EDDN

Opt-in, anonymized market, scan, and travel data contributed to the Elite Dangerous Data Network as you play.

Inara

Opt-in sync of your commander's identity, credits, ranks, and travel to your own Inara profile.

Get started

Installers are self-contained — no separate .NET install needed.

PlatformHow
WindowsRun the EDNexus-<version>-setup.exe installer (Inno Setup)
Linux & Steam DeckInstall the Flatpak

Building from source:

# Live dashboard
dotnet run --project src/EDNexus.App

# Headless: replay the latest journal and print current state
dotnet run --project src/EDNexus.Cli -- --once

What's next

Planned work, open bugs, and feature requests are tracked on GitHub.